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  • Course details

    Thea Render is a biased and unbiased physically-based renderer, which offers both GPU and CPU rendering and a robust set of features. In this course, learn how to get up and running quickly with Thea Render, and leverage its functionality and capabilities to create striking 3D renders. Leon van den Heever goes over the different workflows that you can use when working with Thea Render, explains how to customize the interface, and shows how to navigate the Viewport. He also covers working with objects, lights, and environments, applying materials to objects, adding and adjusting a camera, and more.

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  • Course Transcript

    - [Instructor] Now that we've prepared our scene from the previous lesson, in this lesson, we'll apply our first group of Instances. We've already seen that we have the ability to duplicate or copy an object which creates an exact copy or clone of the the source object and which is its own unique entity in the scene. Creating a clone adds to the mesh or polycount of a scene and adds to the resource requirements to work with and Render the scene. If we need to add large quantities of objects like grass, large quantities of trees, or anything that our scene needs, creating clones would be a tedious and manual process and not be an efficient utilization of both our time and system resources. For situations like this, we would rather make use of Instances. Simply put, an Instance is a special type of duplicate object that does not have its own geometry and thus requires far less memory and system resources to process. In essence, using Instances is a way of optimizing your scene. Before…

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Course Contents

Network Rendering requires Thea Studio to be installed and activated on all the computers in your network.
Now with Thea activated, there two ways to use Network Rendering from inside Cinema 4D.

1. USING THEA CLIENT

Start network rendering by going through the following steps:
Step 1: Open Render Settings > Thea Render > General Tab and change to Production Mode.
Step 2: Go to Distribution and change Network from None to Server or Pure Server.
Step 3: Start Thea Client to the rest of the computers in the network.
Step 4: Start Render and the nodes will be added on the fly.

Notes:
Server: Thea Server system as well as network nodes contribute their compute resources to your network rendering tasks.
Pure Server: Your Thea Server system is excluded from network render tasks. Only network nodes are used for rendering and results are collected back on your server. Allows your system resources to remain available for other tasks.

2. USING TEAM RENDER

Network Rendering is also possible with Team Render. To start network rendering make sure that:

  1. Team Render is enabled. (Preferences > Renderer > Team Render > Check ‘Enable Team Render’)
  2. Start ‘Team Render Client’ on all the computers in the network.
  3. Select Render > Team Render to Picture Viewer from the menu.

Notes:
Thea for Cinema 4D must be installed and activated on all machines.
Rendering a single frame using Team Render will result in an ‘out of memory’ message. Please make sure that you have more than one frame to render.